All Tools
Controller Testing Made Simple
Start with a basic input check, choose a platform-specific page, or open an advanced diagnostic when you already know what to investigate.
Basic Input
Basic Input
Start here when you need to confirm what each control sends.
Stick & Drift
Stick & Drift
Use these when a stick moves, centers poorly, or feels uneven.
Stick Drift Test Check stick center, movement, deadzone, and unwanted drift. Best for: movement while your thumb is resting Joystick Deadzone Tester Compare radial and per-axis deadzone behavior locally. Best for: tuning a game-side center zone Circularity Error Test Measure stick range shape, coverage, and edge deviation. Best for: uneven outer stick movement Joystick Tester Inspect axes, buttons, HOTAS controls, wheels, and gamepads. Best for: many-axis devices and flight controls
Platform Tests
Platform Tests
Choose the page that matches your controller family.
Xbox Controller Test Check Xbox buttons, sticks, triggers, and supported rumble. Best for: Xbox Series, One, and Elite pads PS5 Controller Test Test DualSense inputs, touchpad, triggers, and basic rumble. Best for: DualSense input and PC connection issues PS4 Controller Test Check DualShock 4 buttons, sticks, triggers, touchpad, and rumble. Best for: DualShock 4 and DS4Windows setups Joy-Con Test Test Nintendo Joy-Con sticks, buttons, rail controls, and modes. Best for: Dual or sideways Joy-Con checks
Advanced Diagnostics
Advanced Diagnostics
Use these for signal timing, rumble, or guarded calibration work.
Controller Vibration Test Test left and right rumble motors with adjustable strength. Best for: a controller that will not rumble Controller Polling Rate Test Measure browser-received rate, interval, peak, and jitter. Best for: comparing wired and wireless signal stability PS Controller Calibration Run a guarded USB calibration flow for supported Sony pads. Best for: supported DualShock 4 and DualSense hardware